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ColorJuice_color-stop-pulp-frozen_New

ProEXR File Description=Attributes=
cameraAperture (float): 36
cameraFNumber (float): 9.34494
cameraFarClip (float): 1e+030
cameraFarRange (float): 100000
cameraFocalLength (float): 93.4494
cameraFov (float): 21.8053
cameraNearClip (float): 0
cameraNearRange (float): 0
cameraProjection (int): 0
cameraTargetDistance (float): 55.5859
cameraTransform (m44f): [{1, 6.55622e-008, 8.88178e-016, 3.64433e-006}, {6.72647e-008, -0.974689, -0, -54.144}, {0, 0.223566, -1, 20.6358}, {0, 0, 0, 1}]
channels (chlist)
compression (compression): Zip
dataWindow (box2i): [0, 0, 2831, 3999]
displayWindow (box2i): [0, 0, 2831, 3999]
lineOrder (lineOrder): Increasing Y
name (string): ""
pixelAspectRatio (float): 1
screenWindowCenter (v2f): [0, 0]
screenWindowWidth (float): 1
type (string): "scanlineimage"
vrayInfo/camera (string): "PhysCamera002"
vrayInfo/computername (string): "francesco"
vrayInfo/cpu (string): "INTEL/Model:13,Family:6,Stepping:7,Cache:0"
vrayInfo/date (string): "10/11/2016"
vrayInfo/filename (string): "Barattolo_Alto_v03.max"
vrayInfo/frame (string): "00000"
vrayInfo/h (string): "4000"
vrayInfo/mhz (string): "0MHz"
vrayInfo/numPasses (string): "0"
vrayInfo/numSubdivs (string): "0,00"
vrayInfo/os (string): "Win7"
vrayInfo/primitives (string): "840"
vrayInfo/ram (string): "32720MB"
vrayInfo/rendertime (string): " 0h  1m 31,6s"
vrayInfo/time (string): "14:37:03"
vrayInfo/vmem (string): "8388608MB"
vrayInfo/vraycore (string): "3.25.01"
vrayInfo/vrayversion (string): "Internal V-Ray version Adv 3.40.02"
vrayInfo/w (string): "2832"=Channels=
A (half)
B (half)
G (half)
R (half)
VRayDiffuseFilter.B (half)
VRayDiffuseFilter.G (half)
VRayDiffuseFilter.R (half)
VRayGlobalIllumination.B (half)
VRayGlobalIllumination.G (half)
VRayGlobalIllumination.R (half)
VRayMatteShadow.B (half)
VRayMatteShadow.G (half)
VRayMatteShadow.R (half)
VRayObjectID.B (half)
VRayObjectID.G (half)
VRayObjectID.R (half)
VRayReflection.B (half)
VRayReflection.G (half)
VRayReflection.R (half)
VRaySampleRate.B (half)
VRaySampleRate.G (half)
VRaySampleRate.R (half)
VRayShadows.B (half)
VRayShadows.G (half)
VRayShadows.R (half)
VRaySpecular.B (half)
VRaySpecular.G (half)
VRaySpecular.R (half)

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